MODERN METHODS OF TEACHING ENGINEERING AND COMPUTER GRAPHICS TO STUDENTS USING DIGITAL PEDAGOGICAL TECHNOLOGIES

Authors

  • Rasulova Aziza Komilovna Lecturer, Termez State University of Engineering and Agrotechnologies Author
  • Qarshiyev Olim Namozovich, PhD Lecturer, Termez State University of Engineering and Agrotechnologies Author

Keywords:

Students, Engineering Graphics, Computer Graphics, Digital Pedagogical Technologies, Modern Teaching Methods, Professional and Creative Competence, 3D Modeling, Virtual Laboratories

Abstract

This article is dedicated to studying modern methods of teaching engineering and computer graphics to students using digital pedagogical technologies. The main objective of the study is to identify and improve methodologies for developing students’ professional and creative competencies through interactive software tools, 3D modeling platforms, and virtual laboratories. The article analyzes the concept of digital pedagogical technologies, their practical application in the learning process, and their impact on student activities. Furthermore, examples of practical sessions using software tools such as AutoCAD, SolidWorks, and Blender are provided, through which students’ technical thinking, spatial imagination, and creative abilities are developed. The research results contribute to determining strategies and methods for the effective implementation of digital pedagogical technologies in engineering and computer graphics education.

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Published

2026-03-05

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Section

Articles

How to Cite

MODERN METHODS OF TEACHING ENGINEERING AND COMPUTER GRAPHICS TO STUDENTS USING DIGITAL PEDAGOGICAL TECHNOLOGIES. (2026). Ideal Journal of Multidisciplinary Research, 1(3), 19-26. https://researchiapress.com/index.php/1/article/view/64

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